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Case Study  ·  15 min read

VYNE at Graha Raya Virtual Tour Case Study: Selling Property Before the Show Unit Existed

See how InReality Solutions built a 360° virtual tour for VYNE at Graha Raya that helped convert 3 property sales in 3 months without a physical show unit.

🏢 VYNE at Graha RayaResidential Property Development📍 Graha Raya, Indonesia
3 UnitsConfirmed sales within 3 months where the virtual tour was reported as instrumental
2 UnitsAdditional units with down payments in progress
~2.5 MinutesAverage engagement time per visit
10 PanoramasPhotorealistic 360° renders produced for VYNE 4
<2 MonthsTotal development timeline from SketchUp models to launch

Project Overview

ClientGraha Raya
DeveloperJaya Property
IndustryResidential Property Development
ProjectVYNE
SolutionInteractive 3D 360° Property Experience
Project CompletedLate 2025
Featured UnitVYNE 4
Units Being Marketed27 Units
Experience Size10 Photorealistic 360° Panoramic Renders
Starting AssetsBasic Architectural SketchUp Models & AI-Generated References
Development PeriodLess Than 2 Months
Confirmed Sales3 Units Where the Virtual Tour Was Reported as Instrumental
Additional Progress2 Units with Down Payments
Average Engagement TimeApproximately 2.5 Minutes
DevicesDesktop, Mobile, Tablet & Compatible VR Devices
Special FeaturesDimensional Visualization, Material Information, Live Guided Tours, Interactive Floor Plans, Deep Sharing & Embedded Videos
On This Page (31)
  1. How an Immersive 360° Property Experience Helped VYNE at Graha Raya Convert Buyers Before a Physical Show Unit Was Available
  2. The Challenge: Marketing a Property Before the Show Unit Was Available
  3. Winning the Project in the First Meeting
  4. Starting with Basic Architectural Models
  5. Translating AI-Generated References into Complete 3D Environments
  6. A Highly Detailed Visualization Process
  7. Creating Custom 3D Assets
  8. Three to Four Major Revision Rounds
  9. Delivering Within a Deadline of Less Than Two Months
  10. Creating 10 Complete 360° Panoramic Environments
  11. Helping Buyers Understand the Actual Size of the Property
  12. Dimensional Information Available on Hover or Permanently
  13. Detailed Material Information
  14. Complete Property Information
  15. Interactive Floor Plans and Radar Navigation
  16. Embedded Videos Within the Virtual Experience
  17. Downloadable Brochures and Sales Information
  18. Live Guided Tours
  19. Deep Sharing for Precise Property Communication
  20. Direct Connection to Graha Raya's Sales Channels
  21. A Custom UI/UX Designed Around the Property Buyer
  22. Separate Mobile and Desktop Experiences
  23. Used Across the Website, Exhibitions, and Sales Presentations
  24. The Client Response
  25. The Results: Helping Convert Prospects into Property Buyers
  26. 3 Confirmed Property Sales Within the First 3 Months
  27. Helping Buyers Make Purchasing Decisions Faster
  28. From Property Visualization to Measurable Sales Impact
  29. 2.5-Minute Average Engagement Time
  30. Why the Virtual Experience Helped Accelerate Sales
  31. More Than a 3D Virtual Tour

How an Immersive 360° Property Experience Helped VYNE at Graha Raya Convert Buyers Before a Physical Show Unit Was Available

How do you convince prospective buyers to purchase a property they cannot yet physically visit?

That was the challenge facing VYNE, a new residential cluster within Graha Raya.

With no completed physical show unit available, prospective buyers needed to rely primarily on floor plans, brochures, static renders, and their imagination to understand the property they were considering purchasing.

InReality Solutions was approached to develop a different solution.

Starting from basic architectural SketchUp models and AI-generated visual references, our team created the complete interior and exterior environments, developed and customized 3D assets, produced 10 photorealistic 360° panoramic renders, and transformed them into a fully interactive property sales experience.

Prospective buyers could virtually explore the future property, understand room dimensions, evaluate materials, navigate interactive floor plans, access detailed property information, download brochures, and communicate directly with the sales team.

The complete project was delivered within a strict deadline of less than two months.

Within approximately three months of launch, 3 of the 27 units being marketed had achieved confirmed sales where, according to Graha Raya's Marketing Director, the virtual tour played an instrumental role in the buyers' purchasing decisions.

A further 2 units had received down payments and were progressing through the purchasing process.

The platform also achieved an average engagement time of approximately 2.5 minutes, while the marketing team reported that the experience helped make the property sales process faster and smoother by allowing prospective buyers to better visualize the future property.

The result was more than a 3D virtual tour. It was an immersive sales tool that helped transform an unbuilt property into something prospective buyers could explore, understand, and confidently purchase.

The Challenge: Marketing a Property Before the Show Unit Was Available

VYNE was a new residential cluster within the larger Graha Raya township development.

The cluster incorporated two residential property types.

VYNE 3 featured a land area of 90 m², a building area of 85 m², and three bedrooms.

VYNE 4 featured a land area of 90 m², a building area of 112 m², and four bedrooms.

However, when InReality Solutions began the project, physical show units were not yet available for prospective buyers to explore.

The marketing team therefore faced a common challenge in pre-construction property marketing.

How could prospective buyers properly understand and evaluate the property before they could physically experience it?

Floor plans could communicate layout.

Brochures could communicate specifications.

Static renders could communicate selected views.

But these individual marketing materials could not fully communicate the experience of moving through the future property.

Graha Raya needed a more immersive solution.

Winning the Project in the First Meeting

The VYNE project began when Graha Raya approached InReality Solutions.

Following the initial contact, our team met with the client to understand their requirements and present our capabilities.

There was no competitive tender.

During the first meeting, InReality Solutions explained how the available architectural assets could be transformed into a complete 360° interactive property experience.

We demonstrated our approach to immersive property visualization and provided an estimated project cost.

The response was immediate.

The Marketing Director approved the project during the first meeting and instructed our team to proceed.

The combination of our previous experience, confidence in handling the project, proposed solution, and overall value gave the Graha Raya team the confidence to move forward with InReality Solutions.

Starting with Basic Architectural Models

The original SketchUp assets provided to InReality Solutions contained the fundamental architectural structure of the property.

The models primarily consisted of:

  • Walls
  • Floors
  • Doors
  • Windows
  • Basic architectural elements

The completed visual environments did not yet exist.

Furniture needed to be incorporated.

Materials needed to be accurately recreated.

Interior elements needed to be developed.

Lighting needed to be designed.

Decorative objects needed to be sourced or created.

The exterior environment also needed to be visualized.

InReality Solutions was responsible for transforming these basic architectural models into the complete environments required for the final immersive experience.

Translating AI-Generated References into Complete 3D Environments

The Graha Raya team provided AI-generated reference images demonstrating the visual direction they wanted for the property.

However, an AI-generated reference image is fundamentally different from a complete three-dimensional environment.

A reference may show one particular viewing angle.

A 360° virtual experience needs to work from every direction.

Furniture needs to physically fit within the architectural space.

Materials need to remain consistent.

Lighting needs to work throughout the complete environment.

Objects visible from one perspective need to make sense when viewed from another.

InReality Solutions therefore needed to interpret the reference imagery and transform it into complete, navigable 3D environments.

A Highly Detailed Visualization Process

One of the defining characteristics of the VYNE project was the level of visual precision required by the client.

Graha Raya had specific expectations regarding:

  • Materials
  • Furniture
  • Cabinet designs
  • Shapes
  • Finishes
  • Accessories
  • Decorative elements
  • Landscaping
  • Vegetation
  • Exterior environments

The level of detail extended even to small decorative objects.

If an AI-generated reference showed an elephant decoration, replacing it with another type of decorative object was not acceptable.

It needed to be an elephant.

Cabinet shapes needed to correspond with the references.

Materials needed to match.

Decorative elements needed to be carefully recreated.

This required InReality Solutions to source, modify, and create the necessary 3D assets to achieve the required result.

Creating Custom 3D Assets

Suitable ready-made 3D assets were not always available.

Where existing assets could not accurately match the visual references, InReality Solutions needed to create or customize the required elements.

This added another layer of complexity to the project.

Our team was not simply placing generic furniture into architectural models.

The completed environments needed to closely correspond with the design expectations established by the client's reference imagery.

The process required a combination of:

Architectural Visualization → 3D Modeling → Asset Creation → Materials → Lighting → Rendering → Client Review → Revision

Three to Four Major Revision Rounds

The project involved an extensive review and revision process.

Certain environments required approximately three to four major rounds of revisions.

Feedback could include changes to:

  • Materials
  • Furniture
  • Cabinetry
  • Decorative objects
  • Accessories
  • Visual details
  • Other environmental elements

Each revision needed to be incorporated while maintaining the overall quality and consistency of the 360° environments.

The challenge was further increased by the project timeline.

The complete experience needed to be ready for the cluster launch.

Delivering Within a Deadline of Less Than Two Months

InReality Solutions had less than two months to complete the entire project.

During this period, our team needed to:

  • Process the architectural models
  • Interpret the visual references
  • Develop the interior environments
  • Create and modify 3D assets
  • Develop exterior environments
  • Apply materials
  • Configure lighting
  • Complete multiple revision rounds
  • Produce 10 complete panoramic renders
  • Conduct post-production
  • Design the UI/UX
  • Develop the interactive virtual experience
  • Integrate property information
  • Develop dimensional visualization
  • Integrate floor plans
  • Create radar navigation
  • Add material information
  • Incorporate embedded videos
  • Add brochures
  • Develop contact functionality
  • Integrate Live Guided Tours
  • Add Deep Sharing
  • Optimize for mobile and desktop
  • Ensure VR compatibility
  • Test and deploy the completed experience

Despite the extensive scope and detailed revision requirements, InReality Solutions completed the project within the required launch deadline.

Creating 10 Complete 360° Panoramic Environments

The completed VYNE experience incorporated 10 photorealistic 360° panoramic renders.

These covered the VYNE 4 property, including interior areas and the exterior environment.

InReality Solutions created the complete visual experience.

This included:

  • Property interiors
  • House facade
  • Roads
  • Landscaping
  • Playground areas
  • Vegetation
  • Surrounding environment

Unlike static architectural renders, each environment needed to function from every viewing direction.

Prospective buyers could freely look around and explore the future property as if they were physically standing within the space.

Helping Buyers Understand the Actual Size of the Property

One particularly valuable feature developed for the VYNE experience was dimensional visualization.

One of the challenges of remotely exploring property is understanding scale.

A room may look attractive in a render.

But how large is it?

How long is the wall?

How much space is actually available?

InReality Solutions incorporated predetermined dimensions directly into the panoramic experience.

Users could view measurements by hovering over relevant areas within the environment.

The dimensions were positioned at eye level to make them easy to understand while exploring.

Users could also activate a setting that kept the dimensions permanently visible.

This allowed prospective buyers to better understand the actual scale of the spaces they were viewing.

Dimensional Information Available on Hover or Permanently

The dimensional visualization functionality was designed to accommodate different user preferences.

Users could view dimensions on hover, keeping the visual environment cleaner while making measurements available when needed.

Alternatively, users could keep dimensions permanently visible, allowing them to continuously understand the size of different spaces and walls while exploring.

This helped transform the virtual experience from a visual marketing presentation into a more practical property evaluation tool.

Detailed Material Information

The VYNE experience also incorporated interactive material information.

Prospective buyers could select relevant hotspots within the virtual environment to access additional information about the materials and specifications used throughout the property.

This helped users better understand:

  • Finishes
  • Materials
  • Property specifications
  • Design features
  • Other relevant details

Rather than separating this information into another document, the specifications could be accessed within the context of the property itself.

Complete Property Information

The interactive experience incorporated relevant property information for prospective buyers.

This included:

  • Land size
  • Building size
  • Number of bedrooms
  • Number of bathrooms
  • Floor plans
  • Property specifications
  • Materials
  • Other relevant features

The VYNE 4 property featured:

  • 90 m² land area
  • 112 m² building area
  • Four bedrooms

The broader cluster information also included VYNE 3, featuring:

  • 90 m² land area
  • 85 m² building area
  • Three bedrooms

Interactive Floor Plans and Radar Navigation

The experience incorporated interactive floor plans with radar navigation.

As users moved between panoramic locations, the interface helped them understand:

  • Their current position
  • The room they were exploring
  • Their viewing direction
  • How different spaces connected
  • The overall property layout

This functionality helped make the experience intuitive even for users who were not highly familiar with virtual tour technology.

Embedded Videos Within the Virtual Experience

The platform also incorporated embedded video content.

Users could access relevant videos without leaving the immersive environment.

This allowed additional visual information and marketing content to be incorporated directly into the buyer journey.

Downloadable Brochures and Sales Information

Prospective buyers could access and download brochures from within the virtual experience.

This allowed users to move naturally between immersive property exploration and more conventional sales information.

Rather than requiring users to visit separate platforms, relevant content was brought together within one experience.

Live Guided Tours

The VYNE experience incorporated Live Guided Tour functionality.

This allowed Graha Raya sales representatives to remotely guide prospective buyers through the future property.

Sales representatives could:

  • Present the property
  • Explain different spaces
  • Discuss materials
  • Demonstrate dimensions
  • Show floor plans
  • Answer questions
  • Communicate directly with prospective buyers

The functionality helped turn the virtual experience into a remote sales presentation tool.

Deep Sharing for Precise Property Communication

The platform also incorporated Deep Sharing.

Users and sales representatives could share specific locations and viewing directions within the experience.

This could make it easier to discuss:

  • Specific rooms
  • Materials
  • Dimensions
  • Interior features
  • Design elements
  • Other areas within the property

The recipient could be taken directly to the relevant location and viewing angle.

Direct Connection to Graha Raya's Sales Channels

The virtual experience incorporated multiple calls to action.

Users could directly access:

  • WhatsApp
  • Instagram
  • Official Graha Raya website
  • Telephone contact

This helped create a clear transition between digital property exploration and direct communication with the sales team.

A Custom UI/UX Designed Around the Property Buyer

The entire user interface and user experience was custom-designed by InReality Solutions.

The platform needed to communicate significant amounts of information while remaining easy to navigate.

The interface incorporated:

  • Property navigation
  • Floor plans
  • Radar functionality
  • Dimensions
  • Material information
  • Videos
  • Brochures
  • Live Guided Tours
  • Deep Sharing
  • Sales contact functionality

Every component was designed around the VYNE property experience.

The objective was to create something fundamentally different from a conventional virtual tour.

Separate Mobile and Desktop Experiences

InReality Solutions developed dedicated UI/UX experiences for desktop and mobile devices.

Menus, information windows, navigation, floor plans, popups, and interactive functionality were optimized for different screen sizes and interaction methods.

The experience was accessible through:

  • Desktop computers
  • Laptops
  • Smartphones
  • Tablets
  • Compatible VR devices

This allowed the platform to support multiple stages of the sales process.

Used Across the Website, Exhibitions, and Sales Presentations

The completed VYNE virtual experience was used across multiple marketing and sales channels.

These included:

  • Graha Raya website
  • Property exhibitions
  • Sales presentations
  • Tablets used by sales representatives

This allowed the same immersive experience to support both independent property exploration and agent-led sales presentations.

The Client Response

Following completion, the Graha Raya marketing team presented the virtual experience to senior management.

According to feedback shared with InReality Solutions, the response was extremely positive.

Senior management was particularly impressed by:

  • Visual quality
  • Functionality
  • Level of customization
  • Amount of information available
  • Overall user experience

The experience was described as significantly different from the conventional virtual tours they were accustomed to seeing.

The marketing team was commended by senior management for the completed project and subsequently shared that positive feedback with InReality Solutions.

The Results: Helping Convert Prospects into Property Buyers

The success of the VYNE virtual experience was not measured solely by its visual quality or technical functionality.

Approximately three months after the experience was launched, InReality Solutions conducted a follow-up discussion with Graha Raya's Marketing Director to understand how the platform was performing.

The feedback demonstrated the commercial value of allowing prospective buyers to experience and understand a property before a physical show unit was available.

3 Confirmed Property Sales Within the First 3 Months

The VYNE cluster consisted of 27 units being marketed to prospective buyers.

According to the Marketing Director, within approximately three months of launching the virtual experience, three units had been successfully sold in cases where the virtual tour played an instrumental role in helping buyers make their purchasing decisions.

A further two units had received down payments and were progressing through the purchasing process.

For a newly launched cluster without a completed physical show unit, the immersive experience provided prospective buyers with a significantly clearer understanding of the property they were considering purchasing.

Helping Buyers Make Purchasing Decisions Faster

According to feedback from the Graha Raya marketing team, one of the most significant benefits of the virtual experience was its ability to accelerate and simplify the property sales process.

Without a physical show unit, prospective buyers would otherwise need to rely primarily on:

  • Floor plans
  • Brochures
  • Static architectural renders
  • Sales explanations
  • Their own imagination

The VYNE virtual experience fundamentally changed that process.

Prospective buyers could virtually enter the future property.

They could understand the relationship between rooms.

They could see the dimensions of different spaces.

They could visualize how furniture could be positioned.

They could understand the interior design potential of the property.

They could explore the materials and specifications.

And they could experience the property from multiple perspectives.

According to the Marketing Director, this helped prospective buyers visualize the future property more effectively and played an important role in helping them reach purchasing decisions more quickly.

From Property Visualization to Measurable Sales Impact

Within approximately three months of launch, the virtual experience had contributed to measurable results across units marketed, confirmed sales, additional down payments, and buyer engagement time.

These results demonstrate an important distinction between architectural visualization created purely for presentation and an immersive experience designed around the property sales process.

The objective of the VYNE platform was not simply to make the future property look impressive.

It was designed to help prospective buyers:

Visualize → Understand → Evaluate → Build Confidence → Make a Purchasing Decision

2.5-Minute Average Engagement Time

The VYNE virtual experience also achieved an average engagement time of approximately 2.5 minutes.

For prospective property buyers, this represented meaningful time spent actively exploring and understanding the development.

During the experience, users could:

  • Move between panoramic environments
  • Explore the future property
  • Understand room dimensions
  • View materials and specifications
  • Navigate using interactive floor plans
  • Access brochures
  • Watch embedded videos
  • Evaluate the property layout
  • Contact the sales team

The engagement time indicated that visitors were not simply opening the experience and immediately leaving.

They were spending time exploring the property and interacting with the information available.

Why the Virtual Experience Helped Accelerate Sales

The effectiveness of the VYNE experience came from addressing one of the fundamental challenges of selling pre-construction property:

Prospective buyers were being asked to purchase something they could not yet physically experience.

InReality Solutions helped reduce that uncertainty.

Instead of asking buyers to imagine the future property based primarily on floor plans and static renders, the virtual experience allowed them to understand it spatially.

The interactive dimensional functionality was particularly valuable.

Buyers could see the actual measurements of the spaces they were exploring.

They could better understand whether furniture would fit.

They could visualize how the property could be furnished.

They could evaluate the relationship between different rooms.

They could develop a clearer mental picture of what living in the completed property could eventually feel like.

This helped create greater confidence during the purchasing process.

More Than a 3D Virtual Tour

The VYNE project demonstrates the difference between creating architectural renders and developing a complete immersive property experience.

The project began with:

  • Basic architectural models
  • AI-generated reference images
  • A strict visual standard
  • No available physical show unit
  • A deadline of less than two months

InReality Solutions transformed those starting assets into:

  • Complete interior environments
  • Custom 3D assets
  • Exterior visualization
  • 10 photorealistic 360° panoramic renders
  • Interactive dimensional visualization
  • Material information
  • Floor plans
  • Radar navigation
  • Embedded videos
  • Brochures
  • Live Guided Tours
  • Deep Sharing
  • Sales communication
  • Custom mobile UI/UX
  • Custom desktop UI/UX
  • VR compatibility

Within approximately three months of launch, the virtual experience had played an instrumental role in three confirmed property sales, with a further two units having received down payments.

The experience also achieved an average engagement time of approximately 2.5 minutes, while the marketing team reported that it helped prospective buyers make purchasing decisions more quickly and smoothly.

The result was a complete digital property sales experience designed to help prospective buyers explore, understand, evaluate, and confidently purchase a future property before a physical show unit was available.

Frequently Asked Questions

What did InReality Solutions create for VYNE at Graha Raya?

InReality Solutions developed a complete interactive 3D 360° property experience for VYNE at Graha Raya. The project included architectural visualization, interior environment development, custom 3D assets, exterior visualization, 10 panoramic renders, custom UI/UX, dimensional visualization, material information, interactive floor plans, radar navigation, Live Guided Tours, Deep Sharing, brochures, sales contact functionality, and VR compatibility.

Which VYNE property type was featured in the virtual experience?

The complete 360° rendered experience featured VYNE 4. VYNE 4 has a land area of 90 m², a building area of 112 m², and four bedrooms.

Was a physical show unit available?

No. A completed physical show unit was not available when the immersive experience was developed. The property therefore needed to be visualized using architectural models and 3D rendering.

What assets did Graha Raya provide?

Graha Raya provided basic architectural SketchUp models and AI-generated reference images. InReality Solutions transformed these assets into complete 3D environments.

Did InReality Solutions create the 3D assets?

Yes. Where suitable assets could not be sourced to match the client's reference materials, InReality Solutions created or customized the required 3D elements.

How many panoramic renders were created?

The completed experience incorporated 10 photorealistic 360° panoramic renders covering interior and exterior areas of VYNE 4.

Can users view property dimensions inside the virtual experience?

Yes. Predetermined dimensions can be displayed by hovering over relevant areas within the panoramic environment. Users can also activate a setting that keeps the dimensions permanently visible.

Can users access information about property materials?

Yes. Interactive hotspots allow users to access additional information about relevant materials, finishes, and property specifications.

Does the experience include interactive floor plans?

Yes. The platform incorporates interactive floor plans with radar navigation to help users understand their current position and viewing direction.

Does the VYNE virtual experience include Live Guided Tours?

Yes. Live Guided Tours allow sales representatives to remotely guide prospective buyers through the immersive property experience.

Can specific areas of the virtual tour be shared?

Yes. Deep Sharing allows users and sales representatives to share specific panoramic locations and viewing directions.

Is the VYNE virtual experience available on mobile devices?

Yes. InReality Solutions developed separate mobile and desktop UI/UX experiences. The platform is also accessible through tablets and compatible VR devices.

Did the VYNE virtual experience help generate property sales?

According to Graha Raya's Marketing Director, within approximately three months of launch, three units had achieved confirmed sales where the virtual tour played an instrumental role in helping buyers make their purchasing decisions. A further two units had received down payments and were progressing through the purchasing process.

What was the average engagement time of the VYNE virtual experience?

The experience achieved an average engagement time of approximately 2.5 minutes.

How long did the VYNE project take to complete?

The complete project was delivered within less than two months, including visualization, 3D asset development, multiple revision rounds, panoramic rendering, UI/UX, interactive development, testing, and deployment.

Who created the VYNE at Graha Raya virtual experience?

The complete immersive property experience was designed and developed by InReality Solutions, a Jakarta-based immersive technology company specializing in 360° virtual tours, AR, VR, architectural visualization, and customized interactive digital experiences.

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